---------------h--------------
#include <afxwin.h>
#define IDC_MYBUTTON1 1001 // (1) define
class CMyApp : public CWinApp // create application
{
public:
virtual BOOL InitInstance();
};
class CMyFrame : public CFrameWnd //create window
{
public:
CMyFrame();
~CMyFrame();
CButton *myButton1;
afx_msg void OnClick1();
DECLARE_MESSAGE_MAP();
};
-----------------------cpp-------------
#include "S1.h"
CMyApp theApp; // create application object
BEGIN_MESSAGE_MAP(CMyFrame , CFrameWnd)
ON_BN_CLICKED(IDC_MYBUTTON1,OnClick1)
END_MESSAGE_MAP()
void CMyFrame :: OnClick1()
{
MessageBox("Hello, I LOVE YOU");
}
BOOL CMyApp::InitInstance()
{
m_pMainWnd = new CMyFrame(); // create windows frame object and link to application
m_pMainWnd->ShowWindow(m_nCmdShow); //show frame windows
m_pMainWnd->UpdateWindow(); // update frame windows
return TRUE;
}
CMyFrame::CMyFrame()
{
myButton1 = new CButton();
// (3) memory allocation
Create(NULL,"Hello Visual c++, Easy MFC 01",
WS_OVERLAPPEDWINDOW, CRect(100,100,500,300));
// (4) create control
myButton1 -> Create("Click me", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
CRect(10,10,100,50),this,IDC_MYBUTTON1);
}
CMyFrame::~CMyFrame()
{
delete myButton1;
}

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